Epic Research
Common Lighting: One common progression of light in epics is from dark and brooding at the beginning to happy and bright near the end. Another being the dimming of lights as the movie progresses
Common Camera Angles: Wide shots, Establishing shots ,and Bird eye views.
Common Movement: Zooms into wide shots are commonly used, and lots of tracking shots during fights.
Mis en Scene: Location: Somewhere historic or far in the past. Costume: lavish and elaborate costumes. Set Design: Usually high budget and quality.
Color Design: Tends to have a tinted or sun-kissed look
Elements of Genre: Large Scale historical movies that use a lot costumes and mix in drama.
Common Sound: Tend to be extremely dramatic in order to emphasize intense scenes using loud booming sounds or fast paced music. When there is a scene where its suppose to be happy the music lightens up. And in scenes showing villains they use low pitch sounds.
Examples of Epics: Gladiator, Star Wars, Lord of the Rings, Spartacus.
Now here is our research that we collected on Thrillers.
Common Lighting: Usually have darkness in scenes that are emotional and near the end show the sun shining bright or have some form of bright light to show how everything is good now. Most scenes don't have a lot of brightness.
Common Camera Angles: They use wide shots to show the area, if there are fight scenes they use a multitude of shots like birds eye view,medium shots, and two person shots depending on whats happening.
Common Movements: They use track shots during fights and zoom ins to show the importance of certain objects.
Mis En Scene: Costumes: tattered clothing, or dull looking clothes they don't usually use anything to special. Actors: they use people who can really create emotion in people. Makeup: they use fake tears or blood to show physical pain or emotion. Props: They use breakable props in order to not hurt anyone. Setting: Usually dark and changes ending up being light near the end.
Elements of Genre: Tend to have a lot of emotional plot points and try their hardest to evoke emotion by using things like children or characters you can relate to.
Common Sounds: Use songs that create emotion in people with things like violins or pianos. In fight scenes use up beat fight music. And they sometimes use eerie sounds to create a sense of uneasiness.
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